October has been a month full of experimental animations. I've been trying to hit the many neglected buttons and features in Cinema 4D. Voronoi Fracture with smoke sim from X-Particles plus dramatic as hell lighting:
Trying not to do an explosion for a smoke simulation:
Fully procedural model using Volumes and Fields. Lathe for body, Spline for tongue and Sweep for hands:
More Work Entries
Have a look at something different below.