Happy Halloween

Made a little animation which developed form my recent experiments with the new version of Cinema 4D, Release 20. It heavily uses volumes generated by traced particles. That mesh was then cached into Alembic, at 180GB total file size. Insane. Watch it with sound!

Here's are some tests of the blood shader.

Blood Shader Render
Blood Shader Render Close Up
Skull Render
Animation
Simulation
After Effects
Cinema 4D
X-Particles
Redshift

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